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Air Glove Atlas

Hand Interaction Device

Capture precise hand movements across digital environments.

Air Glove features an open-band form factor that provides a comfortable wearing experience without discomfort from sweat or debris, and enables realistic interaction through vibration and pressure feedback. With our proprietary sensors, algorithms, and SDK, it delivers high accuracy—capturing not only finger bending but also finger splay movements (spreading and bringing fingers together).

Since we develop both the hardware and the content, we also provide content-creator-friendly plugins and dedicated technical support.

Other Data Gloves
Uncomfortable fit due to differences in hand sizes
Discomfort caused by sweat and debris
Low tracking accuracy based on flex sensors
No abduction/adduction tracking
Low usability due to lack of content
Limited accessibility due to high cost
Air Glove Atlas
One-size design that fits a wide range of hand sizes
Comfortable open-band design for long-term wear
High accuracy powered by our in-house AHRS (IMU)
Abduction/adduction tracking supported
Tailored content for Unity and Unreal
Air Glove Atlas at a reasonable price

Key Features of Air Glove Atlas

Hardware Features

Open-band design

Open-band design

Fits various hand sizes

Fits various hand sizes

Motion tracking

Motion tracking

Haptic feedback

Haptic feedback

Software Support

Game engine integration

Game engine integration

Development environment

Development environment

Technical support

Technical support

Demo scenes

Demo scenes


Address : 서울특별시 서초구 서초대로50길 62-9 6층 (주) 왓츠랩

Email : sdh@whatslab.co.kr

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