SDK & API

Air Glove data. In your development environment.

We are preparing SDK and API tools to bring Air Glove hand motion and pose data into robotics and simulation environments.

SDK & API · Public release in preparation

Unreal Engine plugin showing Air Glove hand motion and pose similarity

Unreal Engine integration example

Hand motion visualization and pose similarity

What the SDK does

Connect hand-motion data collected and reconstructed in Spine to robots and development environments. SDKs and APIs support teleoperation, simulation, and learning-data collection.

  • Access hand-motion data

    Connect and calibrate Air Glove in Spine. SDKs and APIs make the processed hand-motion and pose data available to your application.

  • Retarget to robot hands

    Adapt hand motion captured with Air Glove to a robot hand's structure for use as robot joint commands and teleoperation input.

  • Integrate with your tools

    Use hand-motion data in Unity, Unreal Engine, Isaac Sim, and ROS 2, with project-specific customization, technical support, and onboarding.

Supported robot hands

Use Air Glove hand-motion data for robot-hand teleoperation and data collection.

  • orca
  • ROBOTIS
  • SCHUNK
  • Allegro Hand
  • TESOLLO

Retargeting software is also available for other hands. Contact us to confirm support for your robot-hand model and integration requirements.

Supported software

Bring hand-motion data into your development environment, from interactive content to robot control and simulation.

  • Unity

    XR and interactive content

  • Unreal Engine

    Visualization and simulation

  • Isaac Sim

    Robotics simulation

  • ROS 2

    Robot control and data integration

Confirm supported versions and available features for your Air Glove product and project environment.

FAQ

Before you start integrating with the SDK and API.